Back to the galleryTHE LIVING COLLECTION
Make something. Play somewhere.
Three featured games, six studios, and room to explore.
STUDIOCode Studio
Edit real JavaScript and TypeScript; run, test and inspect the same source.
Visit the studioScope and controls
Run the first investigation, repair the missing final bin, and rerun its tests.
Runs JavaScript and TypeScript. Java and Python files can be edited but not executed. Export important work.
STUDIOInventor Studio
Build, try and share small browser apps without leaving your editable project behind.
Visit the studioScope and controls
Build a picture-and-sound app; save the editable package and inspect the public delivery.
Separate editable project. Class coursework is not bundled here; no automatic conversion to Code Studio or Gala worlds.
STUDIOWorld Studio
Arrange a scene, shape a character and play the world you are editing.
Visit the studioScope and controls
Place an object, enter the playable scene, then save and reopen it.
Browser-local versioned Gala drafts and portable project downloads. Static solids and bounded vertical floating platforms; not rigid-body physics. Game Studio tests use the same World runtime in read-only play mode.
STUDIOWordloom
Explore meanings, word choices and a personal practice notebook.
Visit the studioScope and controls
Search a word, compare a choice, write a sentence, then export the notebook.
400 seed senses, not a full dictionary corpus. Persistence depends on browser support; keep notebook exports.
STUDIOMoney / Decision Workshop
Explore two cash-flow futures using fictional, inspectable practice data.
Visit the studioScope and controls
Move the practice event date and inspect why the low point changes.
Bundled browser practice edition. Not the native SQLite ledger; no banking connection, money movement or financial advice.
STUDIOElsewhere
Change a design assumption rather than giving the same solution another skin.
Visit the studioScope and controls
Keep a requirement fixed; explore a structurally different material or interaction.
One preserved 0.1 branch selected for this trial, not a resolution of competing heads. No automatic writes to other studios.
STUDIOSmall Light / Night Drive
An original procedural music experiment with a preserved reference and a new arrangement.
Visit the studioScope and controls
Choose Generate & Play. Compare the arrangement and voice separately; generation is local.
Audio starts only after your action. Synthesis may take noticeable time. Not Media Studio integration or a trained music model.
FEATURED GAMEASHFALL PROTOCOL
Play the existing manga-style combat and movement slice.
Visit the PlayhouseScope and controls
Try movement, a turn, a landing and one duel. Judge the feel rather than the test count.
Standalone desktop-keyboard game with brief contrast flashes; F reduces flashes. Not a shared Gala character or physics engine. Physical-device performance remains open.
FEATURED GAMETIDEBREAK / Foundry
A coastal skimmer adventure with a clear tactical view and adjustable camera angles.
Visit the PlayhouseScope and controls
Start the run, steer, accelerate and inspect camera options.
This is the retained 2.3.3 candidate, not a declaration that it supersedes 2.3.0 or B-2.3.1. Keyboard/controller experience; compare on your machine.
FEATURED GAMEUndertide Post
A postal skiff, changing tides, deliveries and optional discoveries.
Visit the PlayhouseScope and controls
Sail, slow down, approach a delivery and find the way home.
Original episode retained. Playability and stored progress require target-device acceptance.
FURTHER STUDYThe Scroll of Shattered Dynasties
A mobile procedural action and brush-law experiment.
Visit the PlayhouseScope and controls
Try movement and one brush action before exploring the encounter.
Retained prototype; touch hardware, sustained performance and accessibility remain unqualified.
FURTHER STUDYWay of the Panel
A rooftop rehearsal: a polite bow, an overcommitted rival, and a playable ink-drawn duel.
Visit the PlayhouseScope and controls
Start the duel and compare acting, turns and contact.
Retained character pass, not a new game or shared Gala character controller.
STUDIOThe Road Below the Storm
An overlooked porter. A road beneath a failing mountain. A complete story to read and keep.
Visit the studioScope and controls
Open a chapter, adjust the type, and return to your bookmark.
Complete 18-chapter novella. Browser-local bookmark; optional device speech, not a recorded audiobook.